Saturday, 10 December 2011

Standard Toss Build Order

9 - pylon
11 - chronoboost probe
13 - gate
chrono probe
14 - gas
15/16 - pylon (depends on your split)
18 - cyber core

from there, its all up to you

Basic Zerg Build - "Speedling Expand"

9 - Overlord
14 - Gas
14 - Spawning Pool
17 - Overlord
18 - Queen
20 - Zerglings
21 - Hatchery

From here, it's all up to you

Thursday, 8 December 2011

Terran Strategy

Standard Strategy For Beginners (Or Newbs!)

10/11 - Supply Depot
12/19 - Barracks
13/19 - Refinery
15/19 - Orbital Command
17/19 - Supply Depot

After that, you can do whatever strategy you want. E.g. mass marines, etc.
I'm a Terran player since the first day I played SC 2, never played any other races yet. Just trying to focus on learning one race until I become pro at it, and then
probably I'm going to start learning toss and zerg

My favourite combo in the early stages of the game is tank and marines - so much fun! And it's such a powerful combination

Later stage of the game, I combine marine and tanks with thors and medivacs. Another powerful combination
A combination of 24 upgraded marines (improved shield and damage), 5 siege tanks, and 4 medivacs can destroy pretty much any race in the early
stages of the game. Siege tanks are very catastrophic, plus the damage of upgraded marines

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